Jorgensen wrote:Oh ok - phew
Hi mate,
actually I have played around with output limit size and it turns out to be an issue.
For a very tiny scene max resolution is 8000x8000 (or equivalent like 16000x4000). When I make it bigger it starts to hit the limit of 32bit address space. So loading a large scene and trying to render it with 8k x 8k resolution will inevitably cause plugin to crash at some point.
I'll increase the limit to 4k x 4k as it seems to be a safe for large scenes.
But if you want your images to be rendered with more than 4k x 4k resolution you can always export scene to .ocs and render it using x64 Octane Standalone (up to 32k x 32k)