Material Blacking and Lighting Issues
Posted: Tue Sep 28, 2010 7:46 pm
I am having trouble rendering the turquoise pieces through the glass (they are exterior). They are rendered almost completely black and I want them to "pop" more, even if it isn't completely realistic. Also the light doesn't seem to penetrate the space much no matter what I do to the settings. The render is just so blasé and I do not know what to do to improve it. I'm still trying to retain the abstractness. The model came from sketchup...
Also not necessary, how can I do artificial lighting from sketchup? I can make a special material that I tel octane to "glow" or emit light?
Thanks for any help guys.
Also not necessary, how can I do artificial lighting from sketchup? I can make a special material that I tel octane to "glow" or emit light?
Thanks for any help guys.