Skechup > Octane - camera control

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Skechup > Octane - camera control

Postby Jorgensen » Tue Jul 02, 2013 11:56 am

Jorgensen Tue Jul 02, 2013 11:56 am
Hi - I'm very noob and have a hard time.

I try to figuere out how to control the camera in Octane.

I export the OBJ model and view from Sketchup, using TIGs script.

When I export it get the view like in SU, but as soon as I touch the renderview, the model disappears and I can't find it again. And if i use "reset camera view to default" is does not have the same FOV like the original view.

I thought that the exported view/camera in SU got exported to Octane, but I seems I can't find a camera in Octane?

And is it possible to add more cameras in otane? I figured out that I can rightclick in Graph Editor, and add a camera - but then what?

As you see I'm very noob (and a old one) :-(( some very basic getting started tutorials would be nice :-)
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Re: Skechup > Octane - camera control

Postby smicha » Thu Jul 04, 2013 7:17 pm

smicha Thu Jul 04, 2013 7:17 pm
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Re: Skechup > Octane - camera control

Postby Jorgensen » Thu Jul 04, 2013 7:52 pm

Jorgensen Thu Jul 04, 2013 7:52 pm
Thanks Smicha

I got I figured out - using render targets.

Thanks
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Re: Skechup > Octane - camera control

Postby roeland » Fri Jul 05, 2013 5:13 am

roeland Fri Jul 05, 2013 5:13 am
Regarding the camera control: Sketchup often exports the camera view with the camera target position way behind the scene. Use the camera target picker before navigating with the camera.

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