MaxScript and scatter node

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MaxScript and scatter node

Postby sdwhitton » Mon Sep 10, 2012 1:46 pm

sdwhitton Mon Sep 10, 2012 1:46 pm
Hi there

I wonder if anyone came up with a maxScript to handle the z-up / y-up translation as yet?

cheeky I know, but matrices give me brain freeze!

many thanks

Steve
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590

3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
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Re: MaxScript and scatter node

Postby TIG » Tue Sep 11, 2012 8:54 pm

TIG Tue Sep 11, 2012 8:54 pm
Well there's stuff here that could be 'borrowed' to achieve this in other apps :o
Look at the nearby threads about 'instancing' and converting matrices between the two 'formats'...
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