Hi everyone,
just out of curiosity, why does the Octane 2020 plugin seem to support less Cinema 4D Shaders like its formerly Version 4?
For example the C4D Layer shader produces weird artefacts and color jumps if it is in any material slot and rendered. In version 4 it worked like a charme.
I know that there are ways to achieve the same results with octane nodes, but I was just curios why it changed that there were multiple ways to use also the C4D shaders in former versions without big issues and now no more.
Thank you in advance to cure my curiosity!
Best regards