Clay mode not registering opacity channel.

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Clay mode not registering opacity channel.

Postby MindofImpact » Sat Sep 11, 2021 4:41 pm

MindofImpact Sat Sep 11, 2021 4:41 pm
Hello,
The clay mode in Octane 2020 seems to be ignoring the opacity data of all materials. This used to work perfectly fine in Octane v4. Is there some sort of hidden setting I'm missing?

Example below, a plane with a red material and triangle in the opacity texture.
Screenshot_8050.png


Clay mode, opacity not registered.
Screenshot_8051.png
MindofImpact
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Re: Clay mode not registering opacity channel.

Postby bepeg4d » Mon Sep 13, 2021 7:11 am

bepeg4d Mon Sep 13, 2021 7:11 am
Hi,
this is not plugin related, but Standalone/SDK related, and strangely that no one has reported it before :roll:
Just checked, and the latest version supporting alpha textures in opacity with Clay rendering mode is 2018.1.
From 2019.1, the alpha texture is rendered in black, and from 2020.1 it is rendered in white opaque.
Please ask in the Standalone 2020.2.5 discussion to have an answer from the core devs:
viewtopic.php?f=24&t=78208

ciao Beppe
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Re: Clay mode not registering opacity channel.

Postby MindofImpact » Mon Sep 13, 2021 6:22 pm

MindofImpact Mon Sep 13, 2021 6:22 pm
Alright, thank you for your reply, I'll follow up with them.
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