Anime kernel for C4D ?

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Anime kernel for C4D ?

Postby lalalem » Sat Jul 03, 2021 3:31 pm

lalalem Sat Jul 03, 2021 3:31 pm
Hello,

I've heard a lot about the Anime Kernel but it's not available for Octane C4D yet. Is this planned in the future ? Or will it never happen ?

Thanks!
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Re: Anime kernel for C4D ?

Postby bepeg4d » Mon Jul 05, 2021 6:02 am

bepeg4d Mon Jul 05, 2021 6:02 am
Hi,
we are still in alpha stage for 2021.1 SDK, the core devs are still working to add all the planned features.
When finished, the Anime Kernel will be available for Standalone and all DCC plugins, c4doctane included.

Happy GPU rendering,
ciao Beppe
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Re: Anime kernel for C4D ?

Postby lalalem » Mon Jul 05, 2021 4:03 pm

lalalem Mon Jul 05, 2021 4:03 pm
Thanks Beppe. Could you explain the difference between the Octane Toon Shading materials, and the Anime Kernel ? Will the Anime kernel replace the toon shading ?
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Re: Anime kernel for C4D ?

Postby bepeg4d » Tue Jul 06, 2021 8:35 am

bepeg4d Tue Jul 06, 2021 8:35 am
hi,
the Toon Shader works with any Octane kernel (AO, PT, PMC) and it is great, but has issues with edges (plane edges).
Anime Kernel is part of the new Multi-Render system that is going to arrive in 2021.1 SDK (with Brigade, Arnold, Cycle and others):
https://youtu.be/AkoAm7zWgVI?t=3281
So it is definitely more complex than a shader node, it brings full raytraced edges, and will be even independent from OctaneRender core.

Happy GPU rendering,
ciao Beppe
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Re: Anime kernel for C4D ?

Postby Goldorak » Tue Jul 06, 2021 11:02 pm

Goldorak Tue Jul 06, 2021 11:02 pm
lalalem wrote:Hello,

I've heard a lot about the Anime Kernel but it's not available for Octane C4D yet. Is this planned in the future ? Or will it never happen ?

Thanks!


It's a whole separate renderer that will sideload into the AOV compositor through a new system being added this year called "multi-render" - this will also be used to load Brigade (DL/info/PT experimental builds during beta), as well as 3rd party hydra render delegates including Cycles, Arnold, Pixar Storm and many others.
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Re: Anime kernel for C4D ?

Postby Dingbat » Wed Jul 27, 2022 2:34 pm

Dingbat Wed Jul 27, 2022 2:34 pm
bepeg4d wrote:hi,
Anime Kernel is part of the new Multi-Render system that is going to arrive in 2021.1 SDK (with Brigade, Arnold, Cycle and others)

are we any closer to Anime Kernel release?
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Re: Anime kernel for C4D ?

Postby GXGsynth » Sun Jul 31, 2022 7:32 pm

GXGsynth Sun Jul 31, 2022 7:32 pm
it has been a year since this was teased, and seems fairly basic compared to photon kernel caustics, is there an ETA on this? Starting to understand why so many people are frustrated with the OTOY feature release pace
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Re: Anime kernel for C4D ?

Postby elsksa » Sun Jul 31, 2022 9:14 pm

elsksa Sun Jul 31, 2022 9:14 pm
GXGsynth wrote:and seems fairly basic compared to photon kernel caustics

A personal sandbox/experimental renderer project from an individual on his free time, might be relatively "basic". However, developing a production ready software on par with software development standards, through a software company, is entirely different. Actual software development is highly underestimated by many who are not familiar with it.
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Re: Anime kernel for C4D ?

Postby ScottGelber » Tue Sep 27, 2022 9:29 pm

ScottGelber Tue Sep 27, 2022 9:29 pm
Been a year, anybody heard anything?
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Re: Anime kernel for C4D ?

Postby ScottGelber » Sat May 27, 2023 4:49 pm

ScottGelber Sat May 27, 2023 4:49 pm
lol what a joke.
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