Hi, I am using a heavy amount of he-res textures in a scene. I wondered if it was possible to enable a lo-res proxy for working?
I tried C4D shaders render size in Octane settings, but I think that only affect procedural textures
Thanks
Moderator: aoktar
aoktar wrote:It's not for images, just for C4d shaders which needs to be baked. Also do not use C4D shaders as much as possible.
And there is not proxy method, manually resize your textures and use temporarily until development of scene
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