Turbulence FD with Octane Tag

Forums: Turbulence FD with Octane Tag
Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderator: aoktar

Re: Turbulence FD with Octane Tag

Postby atoyuser1 » Fri May 07, 2021 11:54 am

atoyuser1 Fri May 07, 2021 11:54 am
bepeg4d wrote:Hi,
you need to change the Absorption/Scattering channel to Temperature, now it is set to Density.
And change the Absorption and Scattering color from Black to White:
The attachment E86D3E53-DC55-4320-BFAD-6899F8B89FF6.jpeg is no longer available


The attachment Octane TFD-v01b.c4d.zip is no longer available


ciao Beppe

This works for me, thanks!

Is there a trick for getting it closer to the physical render?:

Screenshot 2021-05-07 at 12.50.06.png
Physical vs Octane


EDIT: Lowering the Volume Step Length seems to help brighten it, but still a bit washed out:

Screenshot 2021-05-07 at 12.50.06.png
Physical vs Octane
Attachments
Screenshot 2021-05-07 at 12.59.24.png
Volume Step Length
atoyuser1
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sat May 02, 2020 1:10 pm

Re: Turbulence FD with Octane Tag

Postby bepeg4d » Mon May 10, 2021 7:47 am

bepeg4d Mon May 10, 2021 7:47 am
Hi,
try also to fine tune the Colors in the Emission Volume Ramp, and increase the Max Value, or Power of Emission node.

ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 9951
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: Turbulence FD with Octane Tag

Postby atoyuser1 » Wed May 12, 2021 7:59 pm

atoyuser1 Wed May 12, 2021 7:59 pm
bepeg4d wrote:Hi,
try also to fine tune the Colors in the Emission Volume Ramp, and increase the Max Value, or Power of Emission node.

ciao Beppe

Thanks Beppe,

Interestingly, if you copy and paste the gradient from the TFD object onto the Object Tag, you get this (on right):

Screenshot 2021-05-12 at 20.18.32.png
copy and paste the gradient

But it's very red.
The closet I can get is by deleting the red and adding a Yellow to White Gradient, with Max Val 1:

Screenshot 2021-05-12 at 20.32.46.png
Yellow to White Gradient


But it's still not quite there, the Physical render looks much nicer:

Image
atoyuser1
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sat May 02, 2020 1:10 pm

Re: Turbulence FD with Octane Tag

Postby jayroth2020 » Wed May 12, 2021 10:26 pm

jayroth2020 Wed May 12, 2021 10:26 pm
Try making your Max value 10,000
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 1 EVGA RTX 3090Ti FTW3 Hybrid / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
jayroth2020
OctaneRender Team
OctaneRender Team
 
Posts: 468
Joined: Mon May 04, 2020 7:30 pm

Re: Turbulence FD with Octane Tag

Postby atoyuser1 » Thu May 13, 2021 9:08 am

atoyuser1 Thu May 13, 2021 9:08 am
jayroth2020 wrote:Try making your Max value 10,000

Thanks for replying jayroth2020, that made it red tint:

Screenshot 2021-05-13 at 10.05.14.png
Max value 10000 yellow white grad


So I tried using pasting grad from the TFD object, but it vanishes:

Screenshot 2021-05-13 at 10.05.31.png
Max value 10000 TFD grad


Feels like TFD is better suited for smoke than fire, at least in Octane. It just looks like fire-coloured smoke
atoyuser1
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sat May 02, 2020 1:10 pm

Re: Turbulence FD with Octane Tag

Postby atoyuser1 » Thu May 13, 2021 9:24 am

atoyuser1 Thu May 13, 2021 9:24 am
Incidentally, I might point out that the white in that gradient is actually orange:

Screenshot 2021-05-13 at 10.22.13.png
White is actually orange


No idea why it's doing that
atoyuser1
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sat May 02, 2020 1:10 pm
Previous

Return to Maxon Cinema 4D


Who is online

Users browsing this forum: No registered users and 12 guests

Tue Apr 16, 2024 12:29 pm [ UTC ]