I've followed the manual to the letter but my baking camera turns up black every time.
Everything is properly UV'd with no overlaps.
I have had success in other projects, but this one eludes me. This one is a rigged character, if that matters
Moderator: aoktar
bepeg4d wrote:Hi,
did you check the normal directions of the mesh?
If they are pointing inward, the result is black.
If normals are ok, please share more info, screenshots, or even the scene.
ciao Beppe
Users browsing this forum: Bing [Bot] and 9 guests