Octane Network render makes no difference in speed

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Octane Network render makes no difference in speed

Postby SuspendedAnimation » Mon Apr 12, 2021 2:48 am

SuspendedAnimation Mon Apr 12, 2021 2:48 am
I have just recently setup a new network node with 2x3090's and I'd like to add that processing power to a current render.
When I setup network rendering it seems to work but offers no speed improvement whatsoever. It might actually be slower.

I have attached a log if that helps?

Any help would be greatly appreciated.
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SuspendedAnimation
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Re: Octane Network render makes no difference in speed

Postby bepeg4d » Tue Apr 13, 2021 7:53 am

bepeg4d Tue Apr 13, 2021 7:53 am
Hi,
we have already solved the issue via support ticket, there are several c4d Layer shader in the scene so it cannot be sent to the Render-Nodes.
From 2020.2, the c4d Layer shader can be replaced with the new Composite texture node:
C698204F-0995-4DE4-803E-9389A4CB80EA.jpeg


Happy GPU rendering,
ciao Beppe
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