Octane Crashing with Direct Light Kernel Failure, Denoiser

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Octane Crashing with Direct Light Kernel Failure, Denoiser

Postby blastframe » Thu Apr 08, 2021 5:17 pm

blastframe Thu Apr 08, 2021 5:17 pm
A. Windows 10
B. 2 x NVIDIA Titan Black
C. 64 GB Memory
D. Driver 461.92
E. OctaneRender Enterprise 2020.1.4
F. 2020.1.4
G. Cinema 4D S22.123

Hello,
Octane is crashing for me on render. I kept the log open and see something about a CUDA error: direct light kernel failed. I have checked my file for any foreign nodes, and as far as I can tell, they are all Octane materials. I believe this has to do with the Denoiser because it is crashing when it is enabled. When I export the scene as an animated .orbx, it renders with Denoising fine.

Image

My report is attached.
octanelog_report.zip
(67.76 MiB) Downloaded 126 times


Thank you.
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Re: Octane Crashing with Direct Light Kernel Failure, Denoiser

Postby aoktar » Thu Apr 08, 2021 7:17 pm

aoktar Thu Apr 08, 2021 7:17 pm
Try with the latest 2020.2.1-R3, yours is old. The latest is always having fixes.
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Re: Octane Crashing with Direct Light Kernel Failure, Denoiser

Postby blastframe » Thu Apr 08, 2021 7:33 pm

blastframe Thu Apr 08, 2021 7:33 pm
aoktar wrote:Try with the latest 2020.2.1-R3, yours is old. The latest is always having fixes.


Thank you for the reply. I will try the new version. I am using 2020.1.4 because it is the last version to support my GPU, Titan Black: https://render.otoy.com/octanebench/summary_detail_item.php?v=2020.1.5&systemID=1x%20GTX%20TITAN%20Black.
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