Displacement Mix with Vertex Map

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Displacement Mix with Vertex Map

Postby Burgess AK » Tue Oct 20, 2020 12:53 pm

Burgess AK Tue Oct 20, 2020 12:53 pm
I am having an issue with a Vertex map controlling the mix
Mixing between two disps works if I animate the mix amount but not if I pipe the vertex map in - I do have the bake texture activated
Any help here would be appreciated
Version 2020 1.5
C4D R20
1 x GEFORCE RTX 4090, 64 GB RAM

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Re: Displacement Mix with Vertex Map

Postby bepeg4d » Wed Oct 21, 2020 6:02 am

bepeg4d Wed Oct 21, 2020 6:02 am
Could you post a screenshot of the node structure , or even better an example scene?

ciao Beppe
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Re: Displacement Mix with Vertex Map

Postby Burgess AK » Fri Oct 23, 2020 10:29 pm

Burgess AK Fri Oct 23, 2020 10:29 pm
Hi Beppe,
thanks for the reply apologies this took a couple of days. I would like to solve this if possible
Here is my scene

If you unplug the vertex map the mix amount is animated, which works
If you plug the vertex map into the mix amount it doesn't work

(I am using 2x 8k disp maps into the baking node but they are not included for size reasons which is why I have a checker and a turbulence going into the baking node)

Sorry about the Dropbox link i can't seem to upload my scene file
https://www.dropbox.com/sh/u1prtjieiegx ... XTmSa?dl=0

Best

<b
C4D R20
1 x GEFORCE RTX 4090, 64 GB RAM

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Re: Displacement Mix with Vertex Map

Postby Burgess AK » Tue Oct 27, 2020 9:06 pm

Burgess AK Tue Oct 27, 2020 9:06 pm
Hi Beppe,
is there any solution to my issue here?

Thanks
C4D R20
1 x GEFORCE RTX 4090, 64 GB RAM

If you believe in telekinesis, raise my hand
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Re: Displacement Mix with Vertex Map

Postby bepeg4d » Wed Oct 28, 2020 11:06 am

bepeg4d Wed Oct 28, 2020 11:06 am
Hi,
I think that the best solution is still to bake the Vertex Map with c4d tag, and use the image sequence in the amount of the Mix Texture node :roll:
Here is my version with Vertex Displacement, instead of Texture Displacement, to avoid to use the Octane Baking texture node, that does not support textures related to geometry, like Vertex Map or Dirt node, so it is useless in this case:
Vertex Question_b.zip
(1.86 MiB) Downloaded 106 times

DC69FFA1-3074-4C2B-80ED-65BDC53E1EC3.jpeg


If you use the Vertex Map directly, it partially works only if you enable the Auto Bump option, but it is not correct:
CDACC051-D33B-4AD7-9C0B-F68AC292D95D.jpeg


ciao Beppe
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Re: Displacement Mix with Vertex Map

Postby Burgess AK » Wed Nov 04, 2020 8:56 pm

Burgess AK Wed Nov 04, 2020 8:56 pm
have been playing around with this and the baking work around is a better solution, thanks Beppe
C4D R20
1 x GEFORCE RTX 4090, 64 GB RAM

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