Shadow Pass Noise

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Shadow Pass Noise

Postby Lubo » Tue Oct 20, 2020 8:32 am

Lubo Tue Oct 20, 2020 8:32 am
Hi there,

how can I get rid of this noise? I've tried everything I've found on the web.

shadow-pass-noise.jpg
shadow-pass-noise.jpg (34.77 KiB) Viewed 1242 times


Something I notice now is the cube will be rendered in 4 seconds after I delete all of my original scene objects. Before that it was 54 seconds even though all objects were switched off. Why are these objects still taken into account by Octane even though they are not rendered?

Best regards
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Lubo
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Re: Shadow Pass Noise

Postby Lubo » Tue Oct 20, 2020 9:23 am

Lubo Tue Oct 20, 2020 9:23 am
I tested the scene on my other workstation with octane 2020.1.5. and there it looks much cleaner.
Is the noise a problem of octane v4 in this case?
Lubo
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Re: Shadow Pass Noise

Postby Lubo » Tue Oct 20, 2020 9:41 am

Lubo Tue Oct 20, 2020 9:41 am
The noise is nicer but now I have this black edeges. How to get rid of them? The denoised pass is over the shadow pass.

It`s not easy with shadows and alphas

Best regards

shadow-pass-noise-edges.jpg
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