I am trying to use the layered material on a product packaging render to create a material with a base layer, and another layer where there is a gloss varnish.
I create my first material, and also create a copy of that material which has different specular settings and a black and white mask in the opacity channel to define where it should appear.
I then create a layered material. and try to drag the two materials into it. This doesn't work, I drag the first material in, but when I drag the second material in it just replaces the first material.
Maybe I shouldn't be using a layered material?
These days I'm finding Octane totally confusing when it comes to Mix materials, Composite Materials, Layered Materials and Universal Materials, which one to use? Or am I better stacking materials c4d style?