Hey there -
I've got an interesting problem and I'm certain there is an Octane solution. The image attached is a metal material with some roughness and a diamond hatch pattern created by using a 4k bump map. Nothing crazy going on with the material. This effect is perfect looking. But the actual real life product has a paint fill inside the lines created by the diamond pattern.
If this was done with polys I would simply make these a selection. But since these are created with a bump map, is there any way to manipulate the inside? Apply a "paint fill" so to speak? Doing this with actual geo would add a tremendous amount of polys and size, so I really don't want to have to go that way.
Thanks again for all your support! I'm using C4D 21
Kane