Hi guys, i have single gtx1070ti (not that bad, but not that good) and i have to render really large animations (about 3k frames). Beauty isnt the goal, that for sure, but still, i get bad flickering effects in animations (cant upload right now, but there are tons of examples with issues like this on this forum)
So - what is the best way to avoid or minimize that flicker? And yep, when i use PT, my coherent ratio is a;ways 0.
But last project was rendered in DL (really low 250 samples), and adaptive sampling with static noise really done nothing (even two similar frames shot through same camera looks a bit different in terms of noise)
What should i do?
oh, and i am a bit nonfused about ray epsilon and filter size option. Scene scale is about meters (13X7X3 meters)
Please help me to figure out the best settings