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wrong projection with texture light emission

PostPosted: Tue Sep 03, 2019 4:28 pm
by vesta
Hello guys, Someone could tell me why an emitting texture from a light tag doesn't wrap around the geometry? As you can see into image the red line remains straight and don't project deformation on displacement mesh. thanks

Re: wrong projection with texture light emission

PostPosted: Tue Sep 03, 2019 5:15 pm
by aoktar
You can read marked parts from manual for answers

Re: wrong projection with texture light emission

PostPosted: Wed Sep 04, 2019 6:17 am
by vesta
thanks a lot Aoktar!