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Black Shadows / Shadow Catcher - Denoiser

PostPosted: Tue May 21, 2019 11:48 pm
by protokol
Hi All,

I'm wondering if it's possible to denoise the black shadows pass? At the moment I am rendering out a denoised beauty pass + black shadows and reflection however the shadows are still very grainy.

Kernel: Path tracing
C4d R20
Octane 2018.1.1

Re: Black Shadows / Shadow Catcher - Denoiser

PostPosted: Fri Jun 07, 2019 10:55 am
by zoppo
I would be interested in an answer to this too. The shadow pass is still completely unusable after all this time.

V4.04-R2

Re: Black Shadows / Shadow Catcher - Denoiser

PostPosted: Fri Jun 07, 2019 2:05 pm
by bepeg4d
Hi,
this is Standalone related, and the issue should be already fixed in latest SDKs, 4.04. 2018.1.3.
Please, post an example scene that shows the issue.
ciao Beppe

Re: Black Shadows / Shadow Catcher - Denoiser

PostPosted: Fri Jun 07, 2019 2:26 pm
by zoppo
4.04-R2 - C4D R20 - Win10 - 32bit EXR:
Image

Image

Re: Black Shadows / Shadow Catcher - Denoiser

PostPosted: Fri Jun 07, 2019 2:44 pm
by bepeg4d
Please, export in .orbx to Standalone, then try to render from there.
If you have the same issue, please share it in Standalone 4.04 discussion with screenshots, thanks:
viewtopic.php?f=24&t=71375
If not, please share the scene with me via PM, thanks.
ciao Beppe

Re: Black Shadows / Shadow Catcher - Denoiser

PostPosted: Fri Jun 07, 2019 3:08 pm
by zoppo
bepeg4d wrote:Please, export in .orbx to Standalone, then try to render from there.
If you have the same issue, please share it in Standalone 4.04 discussion with screenshots, thanks:
viewtopic.php?f=24&t=71375
If not, please share the scene with me via PM, thanks.
ciao Beppe


It's the same in Standalone, I'll post it there.
But the scene is under NDA.

Re: Black Shadows / Shadow Catcher - Denoiser

PostPosted: Fri Jun 07, 2019 4:00 pm
by bepeg4d
Hi,
thanks for testing in Standalone.
Could you replace the sensitive objects with a dummy one?
ciao Beppe

Re: Black Shadows / Shadow Catcher - Denoiser

PostPosted: Fri Jun 07, 2019 11:48 pm
by zoppo
bepeg4d wrote:Hi,
thanks for testing in Standalone.
Could you replace the sensitive objects with a dummy one?
ciao Beppe


I already did that :)

Please have a look in the Standalone thread.