Random Color node doesn't respect polygons ID

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Random Color node doesn't respect polygons ID

Postby SSmolak » Sat May 18, 2019 2:10 pm

SSmolak Sat May 18, 2019 2:10 pm
Random Color node doesn't respect polygons ID from Mograph fracturing. Please see attached scene. Color Shader and MultiShader nodes respect it with no problem.

Another issue is that Random Color node change its seed after closing Node Editor window.
Attachments
random_polygons_color.zip
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Re: Random Color node doesn't respect polygons ID

Postby aoktar » Sat May 18, 2019 4:46 pm

aoktar Sat May 18, 2019 4:46 pm
What do you mean by "respect"?
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Re: Random Color node doesn't respect polygons ID

Postby SSmolak » Sat May 18, 2019 5:50 pm

SSmolak Sat May 18, 2019 5:50 pm
aoktar wrote:What do you mean by "respect"?


Ignoring them. No random colors for it - only for object instances, not indivdual polygons.

Random Color :

Image

Color Shader :

Image

Multishader :

Image
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Re: Random Color node doesn't respect polygons ID

Postby aoktar » Sat May 18, 2019 6:04 pm

aoktar Sat May 18, 2019 6:04 pm
SSmolak wrote:
aoktar wrote:What do you mean by "respect"?

Ignoring them. No random colors for it - only for object instances, not indivdual polygons.


All right! It's just supporting render-instances, nothing else.
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Re: Random Color node doesn't respect polygons ID

Postby SSmolak » Mon May 20, 2019 7:13 pm

SSmolak Mon May 20, 2019 7:13 pm
aoktar wrote:All right! It's just supporting render-instances, nothing else.


Yes, but should not he serve polygons too - like other color nodes ?
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Re: Random Color node doesn't respect polygons ID

Postby aoktar » Mon May 20, 2019 8:30 pm

aoktar Mon May 20, 2019 8:30 pm
SSmolak wrote:
aoktar wrote:All right! It's just supporting render-instances, nothing else.


Yes, but should not he serve polygons too - like other color nodes ?

Not! Just render-instances(aka scatter nodes of Octane for objects)
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