Faster refresh rate in Live viewer.

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Faster refresh rate in Live viewer.

Postby xavier.altius » Thu Nov 29, 2018 6:37 pm

xavier.altius Thu Nov 29, 2018 6:37 pm
My computer have an i7 8700k with two RTX2080ti and I use octane render 4.0 in Cinema 4D

I saw that other gpu render engines have high refresh rates in the viewports while rendering, but in octane render while moving the scene the refresh is super high but when I stop moving it, it refresh like, 3 fps per second.

My answer is:
Is there any way to increase the amount of refresh rate in the live viewer?

The results are amazing but if the live Viewer could refresh faster, it will be awesome.

Thanks!
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Re: Faster refresh rate in Live viewer.

Postby aoktar » Thu Nov 29, 2018 6:53 pm

aoktar Thu Nov 29, 2018 6:53 pm
What kind of scene do you try? It make refreshes very quick in general.
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Re: Faster refresh rate in Live viewer.

Postby xavier.altius » Fri Nov 30, 2018 10:05 am

xavier.altius Fri Nov 30, 2018 10:05 am
Hello Aoktar,

In every scene even if it's super complicated or just an sphere with some shader, when the render starts, it refreshes super fast, but after 2 seconds the live viewer starts to decrease.

Does octane have a slider to increase the amount of refreshes the viewport have?
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Re: Faster refresh rate in Live viewer.

Postby aoktar » Fri Nov 30, 2018 10:11 am

aoktar Fri Nov 30, 2018 10:11 am
xavier.altius wrote:Hello Aoktar,

In every scene even if it's super complicated or just an sphere with some shader, when the render starts, it refreshes super fast, but after 2 seconds the live viewer starts to decrease.

Does octane have a slider to increase the amount of refreshes the viewport have?

I'm not sure what you are experiencing but It should keep constant update speed if you don't explode scene content. Did you see my capture videos from Vimeo? It show how fast on updates.
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Re: Faster refresh rate in Live viewer.

Postby xavier.altius » Fri Nov 30, 2018 10:32 am

xavier.altius Fri Nov 30, 2018 10:32 am
English is not my native language, so perhaps I'm not explaining myself very well, sorry for that.

Under the live viewer ther are Spp/maxspp. The Spp value jumps from 270 to 350 while rendering. Is it possible to see more spp passes per second?

It's not something that bothers me much, but inside Cinema 4D R19, there is an scene "Teacup - gpu Rendering" that if you use the ProRender, you can see that the iterations goes fast, but every one calculated, it's viewed in the viewport.
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