LV problem

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Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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LV problem

Postby atraxmade » Wed Aug 08, 2018 6:19 am

atraxmade Wed Aug 08, 2018 6:19 am
Hi, I'm new to octane and I'm having a problem with consistently seeing the correct image render in LV. I have an image sequence with a blackbody emission on an object. Sometimes the intensity of the texture is very overblown but sometimes the intensity is fine. But it's very erratic when the LV correctly renders the image, it's just a matter of refreshing the LV and suddenly the right render will show, and then be gone again. I've attached a file showing both overblown and correct LV images as well as the project. thanks in advance!

I have Cinema 4d R19, Octane Studio 3.08.2-R3 and my graphics card is nvidia geforce gtx 1080 ti, with all updated drivers.
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Re: LV problem

Postby bepeg4d » Wed Aug 08, 2018 9:00 am

bepeg4d Wed Aug 08, 2018 9:00 am
Hi,
please, try with the following version, I have changed the material, and the frame rate to match the sequence.
rotating_0002b.c4d.zip
(4.55 MiB) Downloaded 84 times

ciao Beppe
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