Texture appling issue

Forums: Texture appling issue
Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderator: aoktar

Texture appling issue

Postby sinfool2012 » Wed Jul 18, 2018 5:03 pm

sinfool2012 Wed Jul 18, 2018 5:03 pm
I'm made a curtain and then decided to change it to another mesh. However no matter how I adjusted the texture transform and projection, just couldn't get the same result as before :(

How can I solve the problem?
Attachments
微信截图_20180719005310.png
sinfool2012
Licensed Customer
Licensed Customer
 
Posts: 10
Joined: Fri Nov 03, 2017 5:08 pm

Re: Texture appling issue

Postby niestudio » Wed Jul 18, 2018 5:22 pm

niestudio Wed Jul 18, 2018 5:22 pm
Are the UVs for curtain 2 scaled differently that curtain 1?
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
niestudio
Licensed Customer
Licensed Customer
 
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

Re: Texture appling issue

Postby sinfool2012 » Thu Jul 19, 2018 2:01 am

sinfool2012 Thu Jul 19, 2018 2:01 am
niestudio wrote:Are the UVs for curtain 2 scaled differently that curtain 1?


yes, it's different. Curtain 2 has a more complicated UV and is subdivided.
sinfool2012
Licensed Customer
Licensed Customer
 
Posts: 10
Joined: Fri Nov 03, 2017 5:08 pm

Re: Texture appling issue

Postby niestudio » Thu Jul 19, 2018 1:53 pm

niestudio Thu Jul 19, 2018 1:53 pm
sinfool2012 wrote:
yes, it's different. Curtain 2 has a more complicated UV and is subdivided.


Try scaling them down, so that the texture scales up in relation.
This is the same texture, and same number of Polys, but the UVs on the right are scaled up
scaled_UVs.jpg


If you're still having trouble, upload a simple scene.
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
niestudio
Licensed Customer
Licensed Customer
 
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

Re: Texture appling issue

Postby sinfool2012 » Thu Jul 19, 2018 4:45 pm

sinfool2012 Thu Jul 19, 2018 4:45 pm
niestudio wrote:
sinfool2012 wrote:
yes, it's different. Curtain 2 has a more complicated UV and is subdivided.


Try scaling them down, so that the texture scales up in relation.
This is the same texture, and same number of Polys, but the UVs on the right are scaled up
scaled_UVs.jpg


If you're still having trouble, upload a simple scene.


Thank you for your response! Really saved me.And I changed c4d texture tag projection mode to cubic. Problem solved!
sinfool2012
Licensed Customer
Licensed Customer
 
Posts: 10
Joined: Fri Nov 03, 2017 5:08 pm

Return to Maxon Cinema 4D


Who is online

Users browsing this forum: No registered users and 20 guests

Fri Mar 29, 2024 11:31 am [ UTC ]