I try to use megascan materials.
But I cant figure out how to use the Opacity_map as Alpha correctly.
When I switch to black color mode, the horizontal tiling dissapears as well as the vertical.
Any solution somebody?
Kind regards!
Moderator: aoktar
niestudio wrote:you need to mask that with something else that has white only in the center.
There may be other ways, but the first that came to mind…if you multiply it with a transformed checker texture, you should be able to accomplish it.
let me know if you need the file
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