Hey everyone.
I have a project due Monday. Very simple scene (download attached). Its a parametric cube and I'm having the following issues:
1. Once I bevel the edges, the displacement map separates at the edges. I understand this is because I'm breaking the UV's once I bevel and tried using box mode but that just makes every side of the box have the displacement instead of just the front face. I've tried making the object editable and selecting just the front polygons but i still get the funky edges.
I'm hoping someone can download the scene and fix the Displacement to only show on one side and to have nice edges and also explain if my work flow is incorrect.. I uploaded my file and screen shots to help.
Thank you,
Robert.