Render getting cut off, completely clueless

Forums: Render getting cut off, completely clueless
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Render getting cut off, completely clueless

Postby DaJeroen » Mon Jun 18, 2018 5:32 pm

DaJeroen Mon Jun 18, 2018 5:32 pm
CINEMA 4D_2018-06-18_08-35-39.png
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CINEMA 4D_2018-06-18_08-35-39.png (118.39 KiB) Viewed 765 times


CINEMA 4D_2018-06-18_08-35-32.png
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CINEMA 4D_2018-06-18_08-35-32.png (119.14 KiB) Viewed 765 times


No matter what I tried, my object(s) keep getting cut off when I try to render an animation. The ducks are simply moving forward...

Tried new drivers, reinstalling Octane, different versions... I'm completely clueless what to do.
DaJeroen
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Re: Render getting cut off, completely clueless

Postby crackfox » Mon Jun 18, 2018 6:00 pm

crackfox Mon Jun 18, 2018 6:00 pm
i wont be any help at all.

just here to say that i had a similar mesh issue with a simple city animation. geometry kept blinking out on some frames. from what i encountered, this is a memory problem.
equally unhelpfully, i will say that i dont get this with any other rendering software and will never do a commercial project on octane again.
i dont have the nerve for it tbh.
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Re: Render getting cut off, completely clueless

Postby DaJeroen » Mon Jun 18, 2018 6:06 pm

DaJeroen Mon Jun 18, 2018 6:06 pm
crackfox wrote:i wont be any help at all.

just here to say that i had a similar mesh issue with a simple city animation. geometry kept blinking out on some frames. from what i encountered, this is a memory problem.
equally unhelpfully, i will say that i dont get this with any other rendering software and will never do a commercial project on octane again.
i dont have the nerve for it tbh.


Wow you might actually be right, I turned on Render Instances in the cloner with the ducks and now it works..?
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