Hi there Octane pro's
i'm preparing a 3D teaser rendered in Octane for one of my comics "the three ghosts of Tesla"
and i'm having some problem with rendering settings...
I tried with Octane 3.08 and Octane 4 and got the same result
On some scene with several lights, I have black dots remaining on the image
even with 36000 samples
the higher I go the less noise I have but still getting those black dots at 36000 samples, really !
Here is what I mean ....
The s scene here rendered at 2000 with only one light and one hdri
and without the "Tesla" item, the new octane 4 denoiser just works fine and give me a great sharp image even at 500 samples
And the same scene with the "tesla"item which as some geometry on which an emission material is set...
at 36000 samples
You can see the difference ...
And here are the rendering settings
Anyone has suggestions on how to remove those black pixels or dots ?