mograph colours on fracture inside cloner

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mograph colours on fracture inside cloner

Postby renderingz » Fri May 11, 2018 10:47 am

renderingz Fri May 11, 2018 10:47 am
I have a single piece of building geo with multiple windows inside a fracture with a mograph colour shader to control specular of each window - when I put this fracture object inside a cloner and instance it the mograph colours don't translate to the clones.

Is this a bug or intended?

v 3.07.02
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
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Re: mograph colours on fracture inside cloner

Postby aoktar » Fri May 11, 2018 11:16 am

aoktar Fri May 11, 2018 11:16 am
Would be see a sample scene pls?
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