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3.08 Slave render glitch

PostPosted: Fri Mar 23, 2018 2:24 pm
by hqhempen
I'm having a strange issue in 3.08-Test6.0 plugin for C4D where using one or all 4 network slaves results in this 4-quadrant split-screen render:

Image

If I disable all slaves and only use my local GPU, renders as it should:

Image

All of our slaves are either 1080 Ti or 1070s. Local machine is also 1080 Ti, all running Windows 10. I ran a bunch of other renders from a different project file prior to this just fine, so I'm suspecting it's a problem unique to the project. Vague, I know. :( Would share project file but is client sensitive. Just wondering if anyone has seen a similar glitch before?

Re: 3.08 Slave render glitch

PostPosted: Wed Mar 28, 2018 2:27 pm
by hqhempen
Bump

Re: 3.08 Slave render glitch

PostPosted: Wed Mar 28, 2018 2:33 pm
by bepeg4d
Hi,
please, update to 3.08 RC2 and report back, thanks:
viewtopic.php?f=85&t=66106
ciao Beppe

Re: 3.08 Slave render glitch

PostPosted: Wed Mar 28, 2018 5:46 pm
by hqhempen
Thanks, will give it a try.

Re: 3.08 Slave render glitch

PostPosted: Tue Apr 03, 2018 7:20 pm
by yucompany
Having this same issue, although we're seeing it in multiple version including 3.08. (3.07, 3.06)