RUNNING: C4D R18, Octane 3.07 & X-Particles 4
I'm looking to create an ember from a fire - going from a glowing stage to a solid black state.
I'm looking to transition from one texture (an emissive glow) to another - and drive the transition based on the age of a particle that's being created by X-Particle.
The question is two fold.
1. How do i transition from one material to another. I've tried using a mix mat but it's not the right way to do it?? Would i just use one texture and dial the emission channel up and down rather than creating two?
2. How do i drive the emission channel from X-Particles 4 (Octane 3.07)? I looks like it's not possible???
Thanks in advance.