Help with noise

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Help with noise

Postby mitchino » Tue Feb 13, 2018 11:32 am

mitchino Tue Feb 13, 2018 11:32 am
I'm having a problem with noise on a bottle render. I'm getting a lot of noise in certain areas, like the shadow area of the label and certain areas of the glass.

This was rendered at 16000 samples, PT Kernel. The shot is lit by an HDRI and one area light. I've tried upping the samples on the light a bit but it didn't do much.

I'm using 2 x 980tis and at A4 300ppi it's taking 4 hours to render.

Is my only option to increase the samples massively and have it take much longer to render?
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Noise.jpg
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Re: Help with noise

Postby aoktar » Tue Feb 13, 2018 11:38 am

aoktar Tue Feb 13, 2018 11:38 am
Try under different lighting conditions. Noises look like caustic rays. Increase caustic_blur.
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Re: Help with noise

Postby mitchino » Tue Feb 13, 2018 11:09 pm

mitchino Tue Feb 13, 2018 11:09 pm
I'm getting better results using the PMC kernel at 16000 samples. But it's a 10 hour render. Will experiment with Caustics Blur next.

It's crazy though, some areas of the image are noise free after 10 secs, other areas are STILL noisy after 10 hours. Defeats the purpose of using a GPU renderer completely.

Looking forward to the new noise reduction facility when it comes.
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Re: Help with noise

Postby niestudio » Wed Feb 14, 2018 12:27 am

niestudio Wed Feb 14, 2018 12:27 am
Have you watched this video on render optimization?
https://vimeo.com/124066262
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