I'm having a problem with noise on a bottle render. I'm getting a lot of noise in certain areas, like the shadow area of the label and certain areas of the glass.
This was rendered at 16000 samples, PT Kernel. The shot is lit by an HDRI and one area light. I've tried upping the samples on the light a bit but it didn't do much.
I'm using 2 x 980tis and at A4 300ppi it's taking 4 hours to render.
Is my only option to increase the samples massively and have it take much longer to render?