Hi,
I know this has been brought up a number of times in the forum but I just wanted to make sure I wasn't missing something. I am aware that octane is in linear color space and photoshop is in srgb. I am also aware that this means the colors do not translate directly when copying the values from one program to another, but I am hoping someone maybe has found a work around.
I am working on an involved project that requires me to paint complex textures in photoshop and then render them out while maintaining very strict color accuracy. As a result the variation that happens when I bring these textures into octane is not acceptable or usable. Is there any way to work in photoshop so that the colors when brought into octane correspond exactly?
Any insight into how I might resolve this issue would be greatly appreciated