hi there,
trying to project some bold type texture onto a grid array cloner, basically a wall made from x by x clones.
now I want to rotate those clones by 180deg at some point, the type is supposed to be on the backside of the clones and becomes fully visible once the rotation is completed.
found this reference:
is it possible to project the texture onto the clones and then make it stick so it follows the rotation of the cubes?
quite easy to do in c4d but not sure how to do it in octane.
thanks in advance!