lights visible in volumetric fog

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lights visible in volumetric fog

Postby thecatch » Thu Dec 07, 2017 1:37 pm

thecatch Thu Dec 07, 2017 1:37 pm
Image

Hello I have a problem with my lights being seen by the camera with the creation of volumetric fog. The lights have camera and shadow visibility turned off. Is there a workaround to hide them?
Thanks.
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Re: lights visible in volumetric fog

Postby thecatch » Mon Dec 11, 2017 5:04 pm

thecatch Mon Dec 11, 2017 5:04 pm
Anyone? :)
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Re: lights visible in volumetric fog

Postby bepeg4d » Mon Dec 11, 2017 5:12 pm

bepeg4d Mon Dec 11, 2017 5:12 pm
Hi thecatch,
what about the opacity?
ciao beppe
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Re: lights visible in volumetric fog

Postby thecatch » Mon Dec 11, 2017 6:43 pm

thecatch Mon Dec 11, 2017 6:43 pm
Opacity, general visibility...everything i could find is turned to 0
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Re: lights visible in volumetric fog

Postby thecatch » Mon Dec 11, 2017 6:47 pm

thecatch Mon Dec 11, 2017 6:47 pm
Maybe this can help, the fog is created with a Volume object, not through the Octane sky.
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Re: lights visible in volumetric fog

Postby thanulee » Mon Dec 11, 2017 7:44 pm

thanulee Mon Dec 11, 2017 7:44 pm
I think its nomal to see the light source in the fog. U need to hide it somewhere way from the camera.
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Re: lights visible in volumetric fog

Postby bepeg4d » Tue Dec 12, 2017 12:03 pm

bepeg4d Tue Dec 12, 2017 12:03 pm
Hi thecatch,
Opacity = 1:
0F5BC97A-5C65-4C97-92FA-E5457BD58B36.jpeg

Opacity = 0:
DEB6BA6F-8F6D-44DE-90DA-CE43B3808975.jpeg

ciao beppe
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Re: lights visible in volumetric fog

Postby khomatech » Sun Nov 24, 2019 5:09 pm

khomatech Sun Nov 24, 2019 5:09 pm
Same issue here, general visibility and opacity are both set to 0 but the outline of the light is still visible through the fog.

Is there really no way around this?
Meg x299 Creation / i9-9920X / 128GB RAM / 2x Asus Strix RTX2080Ti
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