Hi all,
I have been searching for the last 5 hours to find some decent documentation or tutorials for a couple of things in Octane, but can't seem to find a good explanation. I would like to know (in common English if possible, I'm a newbie)
the following things:
- What is the W-coordinate node, and a very simple example. I cant' find it in the documentation (maybe I overlooked, but really didn't find anything)
- How does the new baking texture node work? Is this used in a way like the bake camera? Also, if possible a very simple example.
- What is the Uvw transform node and a very simple example.
- Anyone have good tutorials for the new instance color or instance range nodes? I know there are scene files, but I want to know if there are any tutorials out there for this.
Thx in advance and sorry for all the questions!
Grtz,
J