Hello.
I stumbled upon a problem:
The scene containes X-Particle system. I'm rendering a sequence of frames. All frames visually are almost equal. But during render every new frame renders approx. 10–15 sec longer than the previous. You can see it here:
When I start rendering (from any frame in the seuence) the render time takes around 1 min per 1st frame. And then increases. I must note that the visualization process (I mean, render of increasing samples) always remain the same — around 20 sec per frame. But what's increasing in renderer is this:
The "Start Rendering" process becomes longer from frame to frame.
My X-Particles simulations are cached. Also I have 2 Octane object tags on each emitter to be able to render different geometry for each of the emitters:
What may cause this problem or what I'm doing wrong?