Hi, I am testing some of my HDR collection and i see that i dont get the expected results. I get really bright areas and no consistency on how hdr was supposed to light the scene.
If i uncheck importance sampling, it gives me a very dull result and if its on a very bright. I have to lower the hdr power to values like 0.001 in order to avoid overbright areas and still the light doesnt correspond to the environment. I got a very dark env and a whatever light that just doesnt burn out everything. Im using 3.07.0 test6a as im testing this.
I have tested the same hdrs many times in Vray and in production with no problems.
I attach a scene and some images to demonstrate the issue cause idk if i describe it correct. This thing happens with the majority of my hdrs btw.
scene: https://www.dropbox.com/s/02wam0oshdty3 ... e.c4d?dl=0
hdr: https://www.dropbox.com/s/1s1vcaiwdhybn ... M.hdr?dl=0