Hi
We have a 10ge network and we're currently trying to render 40 images over the network using our 10x GPu via the Takes system in C4D. We're getting an issue where the render will have 3000 samples but it will stop at 2800 and then just sit there for hours doing nothing. The typical time for a render over the network with all slaves on is usually 1:30, when this bug hits the render time just goes forever, example last night one of the images was on for 13 hours!
When we restart the "render marked takes' starting from the image that stalled, it renders fine within 1:30 and carries on through the other takes until another image stalls the system. We can't work out what causes the issue.
The 10gb network has been very robust since we swapped all cables to CAT6a and we barely have any loss or errors over it.
Any ideas why this is happening?
Cheers