Displacement in C4D - splitting at the seams...

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Displacement in C4D - splitting at the seams...

Postby cahaldallett » Wed Jul 05, 2017 4:57 pm

cahaldallett Wed Jul 05, 2017 4:57 pm
Hi All,

I've been reading about how to try and avoid the good old splitting apart at the seams problem with Octane 3.0 for C4D. I've unwrapped the building, but the problem persists.

Changing the phone angle makes no difference. Is this a shortcoming (probably) of my unwrapping skills, or of octane? I love Octane, but I find it hard to believe we're at V3 and something this basic and heavily used by many many people remains as a problem. Sorry - just been a frustrating day.
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annoying.jpg
Win 10 64 | Geforce GTX 1080 x 2 | i7 6850k | 64GB | Octane 3 for C4D
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Re: Displacement in C4D - splitting at the seams...

Postby bepeg4d » Thu Jul 06, 2017 8:32 am

bepeg4d Thu Jul 06, 2017 8:32 am
Hi cahaldallett,
could you share the scene?
If confidential, please, send me a PM with the zipped file or a link at wetransfer, dropbox, or any other similar service.
ciao beppe
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Re: Displacement in C4D - splitting at the seams...

Postby cahaldallett » Thu Jul 06, 2017 9:00 am

cahaldallett Thu Jul 06, 2017 9:00 am
I'll send you a link Beppe! Thank you!
Win 10 64 | Geforce GTX 1080 x 2 | i7 6850k | 64GB | Octane 3 for C4D
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Re: Displacement in C4D - splitting at the seams...

Postby bepeg4d » Thu Jul 06, 2017 5:45 pm

bepeg4d Thu Jul 06, 2017 5:45 pm
The issue was coused by an incorrect setting of the Mid level, that in general need to be set to 0,5. In this way, the 50% gray is 0, black goes inside, while black outside.
Removing the Angle limit option in the Phong tag, resolves completely the issue:
Screen Shot 2017-07-06 at 11.53.55.jpg
displacement issue

Screen Shot 2017-07-06 at 11.54.09.jpg
with Mid Level at 0.5

Screen Shot 2017-07-06 at 11.54.23.jpg
with Angle limit disabled

ciao beppe
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Re: Displacement in C4D - splitting at the seams...

Postby Nuji » Mon Jul 10, 2017 12:31 pm

Nuji Mon Jul 10, 2017 12:31 pm
This just changed my life.

Thanks beppe!
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Re: Displacement in C4D - splitting at the seams...

Postby aggiechase37 » Mon Aug 21, 2017 10:33 pm

aggiechase37 Mon Aug 21, 2017 10:33 pm
Mine too. It would be cool if this kind of stuff was in the manual...
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
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