slepy8 wrote:create a new - clean - project, copy only camera there.
Check if the issue is prestent.
If so, post it here. You wan't have to worry about your client and we'll have oportunity to find the issue.
Thanks slepy8.
Good idea and I would have done that, but I've done the renders I needed now. (I had to wake up in the middle of the night to set off a render :-/ )
Although I did create clean camera in that scene and the problem was still there.
I've now moved on to close-ups where I've got a simpler scene without the Kino Flo models and the table, I'm using a circular/tubular cyc, invisible area lights and a metal floor.
I've just done some test renders with the render queue and the camera movement is working now.
The scene is identical in terms of the cameras and materials and the main model.
This was the base scene that I imported the model of the table and Kino Flos into to create a few wide, establishing shots.
I don't have time investigate what went wrong with the table/Kino Flo scene right now but I'd be interested to know what it was because everything else is identical to the basic scene I'm using now.
Could it have been the Kino Flo models perhaps?
They were DAE files that were converted from Sketchup.
I made the table from basic, native cubes so I can't see how that was an issue.
Weird anyway, hopefully the scene I'm using now won't cause me another problem.
Thanks again to both of you for taking the time to offer potential solutions