Anyone have any tips on removing flicker from animation renders?
I've got a scene with 4 area lights, a metal table and a midi controller (which is the subject).
The controller has some shiny plastic knobs on it, they're made to look like reflective metal so I've used a silver material which looks correct.
However I've just rendered a slow dolly shot (moving sideways) and one of the reflective knobs is pulsing/flickering (getting brighter and darker), it's doing this in regularly timed pulse.
The other knob which is at a different angle and location is fine.
My render settings are..
Pathtracing Kernel
Samples: 1554
Diffuse: 4
Specular: 14
Ray Epsilon: 0.0001
Filter size: 1.2
Alpha shadows ticked
Caustic Blur: 1
G.I. Clamp: 1.08
Alpha Channel not ticked
Keep environment ticked
Path Term Power: 1
C Ratio: 0
Static Noise: not ticked
Parallel Samples: 16
Max Tile Samples: 16
Minimize Net Traffic: not ticked (not using network render)
Adaptive Sampling: not ticked
Noise Threshold: 0.03
Min. Samples: 256
Expected Exposure: 1
Group Pixels: 2x2
Any tips appreciated.
From previous experience if I rendered this with the PMC Kernel I think it would be fine, but that would quadruple my render times and I have a fairly tight deadline.