Hi folks,
maybe someone with a little more knowledge about Octane can help me out here:
I'm trying to recreate a black plastic material similar to this:
I'm using a normal glossy Octane material and scale down a noise node and link it to the bump channel.
My problem is that the material gets very light the more bump I apply and I would like to have a similar result
as the photo I posted, a "real" black.
My result:
Any help appreciated.
Thank you!