Sorry for the issue posts so close to each other (thanks aoktar fo resolving the first one).
I'm trying to render out a 175 frame sequence at work (left overnight to render). Around 20-25 frames into the render (from any point not just the beginning), Cinema 4D crashes.
The only thing I can think of (that might cause a crash) is that I was using an Octane scatter object with around 30,000 instances. It's slow-ish to render, but other than that I didn't see signs that I was overloading memory.
One other note: I remoted in to my workstation from home periodically last night to check on it, and of course noticed the crashing. After the second crash, I checked for graphics driver updates (there was one). So I installed the update but did not restart the computer (since I was remote I wouldn't be able to log back in) before I resumed the render from the last frame before the crash. Came in today to see that it had crashed again about 1 hour after it started. So without restarting the render, which I can't do until the end of the day, I can't be sure if it was a graphics driver issue or not.
I did include the C4D Crash Report. I really don't know how to read it, but was hoping maybe someone could take a look and see what the cause of the crash was? That would be super helpful for me to troubleshoot before EOD render. Thanks!