Hi
I'm having a slight problem with Octane Area Lights , where I have unchecked Visible to Camera and dialed down general visibility to zero.
THe lights still create a slightly visible dark triangle when visible to camera. This seems to be and issue only in a quite heavy scene with a lot of area lights (about 12 of them) and large areas with fine displacement.
I don't get the same error in a test scene with two area lights a sphere and a plane.
Any knowledge about this? Is this a known issue, or could there be something I can do to help it?
Any advice much appreciated
Thanks
David