Vertex map and displacement

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Vertex map and displacement

Postby sbstnc » Wed May 10, 2017 1:54 pm

sbstnc Wed May 10, 2017 1:54 pm
Hi All

Can anyone tell me if this could work or not. Trying to find a way to apply displacement based on vertex maps.
I can use vertex map with bump alright, but bump is not enough in my particular situation. Can't seem to make vertex/displacement work...
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Re: Vertex map and displacement

Postby aoktar » Fri May 12, 2017 7:07 pm

aoktar Fri May 12, 2017 7:07 pm
I've tried and that works. Please always post a scene when you have problems.
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Re: Vertex map and displacement

Postby bahgoogen » Tue Sep 12, 2017 12:59 am

bahgoogen Tue Sep 12, 2017 12:59 am
aoktar wrote:I've tried and that works. Please always post a scene when you have problems.


Could you possibly explain how that works?
I'm trying with the vertex map node plugged into the Displacement image texture node's power control. That's not working though... any suggestions?

I've also tried using add and subtract textures to mix the vertex map with the displacement texture. :(
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Re: Vertex map and displacement

Postby statostado » Wed Sep 20, 2017 11:52 am

statostado Wed Sep 20, 2017 11:52 am
I believe that is not possible. Only image map or C4D noises work with displacement. That's what the manual says...
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Re: Vertex map and displacement

Postby pxlntwrk » Wed Sep 20, 2017 12:35 pm

pxlntwrk Wed Sep 20, 2017 12:35 pm
Hi,

Now you can also use the new node "Baking texture", to connect almost everything ... to dsiplacement. :D
:::::::::::::::::
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Re: Vertex map and displacement

Postby designOVA » Fri Dec 15, 2017 10:17 pm

designOVA Fri Dec 15, 2017 10:17 pm
Hi,

works fine with 2D like plane.
With box or sphere no lucky to get it work properly.

@aoktar
Please could you share simple example how to use baked vertex map with displacement on sphere ?
Will be hepfull.

BR, Rob
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Re: Vertex map and displacement

Postby aoktar » Fri Dec 15, 2017 10:37 pm

aoktar Fri Dec 15, 2017 10:37 pm
designOVA wrote:Hi,

works fine with 2D like plane.
With box or sphere no lucky to get it work properly.

@aoktar
Please could you share simple example how to use baked vertex map with displacement on sphere ?
Will be hepfull.

BR, Rob

It's my mistake! Vertexmap implementation in c4d is based on uvset3 and additional uvsets are not supported by displacement. That's why you can't get it worked. It will work when guys add uvset2/3 support to displacement.
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Re: Vertex map and displacement

Postby designOVA » Fri Dec 15, 2017 10:42 pm

designOVA Fri Dec 15, 2017 10:42 pm
All right, thanks for fast feedback.
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