Scattered objects influence dirt shader on main object!

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Scattered objects influence dirt shader on main object!

Postby Remo » Thu Apr 20, 2017 3:06 pm

Remo Thu Apr 20, 2017 3:06 pm
Hi guys,
I just run into an issue lately and Im sure there has to be a solution for that..:)

If I shade an object with the dirt shader and clone or scatter objects onto that object, the scattered objects influence the dirt shader on the main object too!

Is there a way to limit the dirt shader to specific objects without baking it?

Thanks in advance!

Best,
Remo
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Re: Scattered objects influence dirt shader on main object!

Postby aoktar » Thu Apr 20, 2017 9:49 pm

aoktar Thu Apr 20, 2017 9:49 pm
It's not possible at the moment. Baking is only way
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