Hey guys,
I'm an Octane newb, but really trying to figure this out and any suggestions/advice would be greatly appreciated.
I'm working with a 240 frame camera push through a castle interior. Everything is static in the scene. I watched Dobromir Dyankov's tut on optimizing my scene, and got the render time (in the Octane Live Viewer) down to 73 seconds.
When I send the animation to Picture viewer, my render time jumps to 128 seconds/frame.
Here's the scene I'm rendering:
Here are my PV render settings:
Can't access my Octane render settings as I'm finishing up a render as I type, but here are a few details:
- Pathtracing mode
- 2048 Samples
- Diffuse Depth = 8
- Specular Depth = 0
My Computer Specs:
- Win 7
- Intel i7-5930K @ 3.50 GHz
- 64GB RAM
- 2 GTX 1080s
Thanks for your time.
K