I am trying to render an earth globe. I can do it perfectly using the C4D native render but im struggling with octane. What i want is to get a falloff effect where I can see a night and day effect depending on where the light illuminate. I have 2 different textures, day and night but I dont know how to put them together. This is something similar to what I want to do.
https://www.youtube.com/watch?v=cCyiHJ-q9NI