by BCres » Wed Aug 16, 2017 2:16 pm
BCres
Wed Aug 16, 2017 2:16 pm
Ivan,
I don't know if this helps...but if you've set up C4D to use Octane on several systems, you can just use this type of command at the desktop in a batch file:
"C:\Program Files\MAXON\CINEMA 4D R18\Commandline.exe" -render "T:\Path to Your Local Project file\Your Project1.c4d."
"C:\Program Files\MAXON\CINEMA 4D R18\Commandline.exe" -render "T:\Path to Your Local Project file\Your Project2.c4d."
I use a free program called RunCMD to make this easier. It allows you to set up the batch files and then gives a readout at the bottom of the rendering progress. You just exit C4D and run the batch at the desktop.
If you try this, you have to set up each shot as it's own project with paths to save properly set inside C4D. Commandline will get all of its info from the C4D project. This way you don't have to create .ocs files or deal with anything like that. You're just rendering out the projects using all the Octane licenses. You wouldn't use Deadline either.
This was the only way I could get Octane to use the remote licenses to work together on a final render. (Though it works well inside the interactive window in C4D, using the network rendering.) Make sure to check use all GPUS in your saved file.
If something's not working, just use TaskManager and kill the Commandline.exe process.
Hope I'm not off base on this answer, but I thought the info might help.
B.